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In late 1981, Atari attempted to take legal action against unauthorized clones, particularly Pac-Man clones, despite some of these predating Atari's exclusive rights to the home versions of Namco's game.As the video game market became flooded with poor-quality cartridge games created by numerous companies attempting to enter the market, and overproduction of high-profile releases such as the Atari 2600 adaptations of Pac-Man and E. grossly underperformed, the popularity of personal computers for education rose dramatically.on a PDP-1 mainframe computer used for statistical calculations.The first generation of computer games were often text adventures or interactive fiction, in which the player communicated with the computer by entering commands through a keyboard.
The only 8-bit console to have any success in Europe would be the Sega Master System.Conversely, the home computer market boomed, as sales of low-cost color computers such as the Commodore 64 rose to record highs and developers such as Electronic Arts benefited from increasing interest in the platform.To enhance the immersive experience with their unrealistic graphics and electronic sound, early PC games included extras such as the peril-sensitive sunglasses that shipped with The Hitchhiker's Guide to the Galaxy or the science fiction novella included with Elite.China is expected to have 53% of revenues from mobile in 2017 (46% in 2016).The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult. , developed for the PDP-1 in 1961, is often credited as being the second ever computer game.
In 1983, consumer interest in console video games dwindled to historical lows, as interest in games on personal computers rose.